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Instead, a group of druids is attempting to recultivate the courtyard. Corsair (Forgotten Realms: Blades of the Moonsea Series Book 2) eBook: Baker, Richard: Amazon.ca: Kindle Store But travelers here are best forewarned to remain wary nonetheless. Strewn with odd pillars and rock formations, the Tortured Land was formed when ancient volcanic lava flows were later carved by flowing ice. City System (1988) Lords of Darkness (1988) Advanced Dungeons & Dragons 2nd edition. The Dragonspine Mountains is a mountain range northwest of the Moonsea, which houses the infamous Citadel of the Raven on their western slopes[attribution needed]. Visitors can expect to be stopped and questioned about their business at any time. In the conflict much of the city was ruined. Settlements on the Moonsea The Moonsea, originally known as the Dragon Sea, was a deep natural lake just north of Cormanthor. The region is dominated by the large titular sea that is connected to the Sea of Fallen Stars to the south by the River Lis. Followers of Cyric, however, are not welcome. Mysteries of the Moonsea (Forgotten Realms): Amazon.es: Thomas M Reid, Darrin Drader, Wil Upchurch, Sean K Reynolds: Libros en idiomas extranjeros It was (and remains) one of the major ports of the Moonsea. The current watchlord, Gelduth Blackturret (LN male human Ari1/Ftr10), rules with the lightest of hands, since his power is little more than symbolic. Voonlar is a place conquered by the Zhentarim. Melvaunt is a city of intrigue, primarily between the three major noble families: the Leiyraghons, the Nanthers, and the Bruils. The Moonsea (Advanced Dungeons & Dragons: Forgotten Realms) by John Terra (1995-02-02): John Terra: Books - Amazon.ca Long a haven for rangers, artists, half-elves, and druids, it is also a Harper outpost. The Moonsea is a frontier, with a frontier mentality. Hundreds of smal… Also known as the Great Gray Land, Thar is a windswept, broken moor with a harsh climate. Free shipping . She retains her residence and court in her homeland but visits her spouse three times a year, traveling via magical means to his side. The region is used as a caravan route through the northern Moonsea, with the trademeet site of Glister being the sole human settlement in the area. Its population currently numbers about six hundred and is still growing. North and west of the Moonsea, the intrigues of the cities fall away to the brutal dangers of the environment and native inhabitants who don't care for having their lands invaded. Trade rules all activity in Melvaunt, mostly conducted in the open market in the center of the city. item 5 AD&D Forgotten Realms The Moonsea Adventure D&D 9474 - AD&D Forgotten Realms The Moonsea Adventure D&D 9474. Forgotten Realms Interactive Map : Wonder how far is Neverwinter from Waterdeep? Situated at the mouth of the Stojanow River, the town has become a popular stopover point for ships and caravans across the north, particularly now that access to Hillsfar is limited. No permanent islands break its surface, but rumors persist of isles that rise from the deeps on certain nights of the year. For this reason, the ruins still attract adventurers. The first in-depth look at this classic Forgotten Realms region in many years, Mysteries of the Moonsea offers an in-depth look at one of the most important regions of the Forgotten Realms. During the siege of Zhentil Keep, the Zhentarim moved their headquarters to the citadel, and it remains their base today. With the fall of the Keep's city lords, the Zhentarim now openly rule here. With the return of Bane, it's a good bet that any temple to that deity hidden in the swamp has been secretly repaired and reopened, perhaps with an eye toward extending Bane's influence south into the Vast. Zhentil Keep, however, is at the seat of the infamous Zhentarim, a cabal of evil priests, wizard and inhuman creatures bent on controlling all the trade and power between the Sword Coast and the Moonsea, including the intervening lands of Cormyr and Anauroch. Footnotes. AD&D, FR7–16 … It seemed as though Zhentil Keep was destined to become yet another Moonsea ruin. Although the idea of rebuilding the castle has been floated, most citizens are wary of the expense. As part of his bargain with Fzoul Chembryl, the High Blade allowed the construction of the House of the Black Lord. Phlan (Large Town, 3,198): A city ruined but never fully destroyed by war, invasion, and dragon's strike, Phlan is beginning to regain a semblance of its once-great glory. The princess is a woman of considerable beauty and great ability, and the activities of the Red Wizards have dramatically increased in Mulmaster during the 16 years of their courtship. The Forgotten Realms was created by Ed Greenwood circa 1967. Ghosts of Northteep: Lights are seen underwater in and around the Bell in the Deep. The Northride, the trail leading to Shadowdale and Teshwave, and Shind Road, which goes to Teshwave, meet in Voonlar with the town's important buildings at the crossroads. The area is infamous for its bleak landscapes, harsh winters, ravaging dragons, pirates, and rapacious local governments: Some of the most aggressive cities in Faerûn rise from the Moonsea's shores: Hillsfar, Mulmaster, and Zhentil Keep. It is home to the nefarious Zhentil Keep, the merchant city of Melvaunt, and the mysterious Ironfang Keep. Its people are used to the foul nature of their lord and willing to pay taxes to support mercenary activity in the Dalelands instead of serving themselves. "Selfaril" is a scheming, conniving, and dangerous ruler who secures his command by killing or discrediting any who threaten it. Perched at the western end of the Moonsea, Zhentil Keep was once a walled metropolis with a population of nearly fifty-seven thousand. The head of the council is the High Councilor, who acts as mayor. In fact, the secret alliance with Mulmaster gave Zhentil Keep even more power. The humanoids of Thar raid the tribes of the Ride for horses and slaves, and sell any surplus to the slave traders of Melvaunt and Zhentil Keep. The Dark Alliance seemed disinclined toward sea actions, and Northkeep appeared safe on its island. The archmage Manshoon, who ruled the Citadel for years in the name of the Zhentarim, still maintains a fortified keep here guarded by many deadly spells and creatures. Zhentil Keep is the main base of operation for the Zhentarim, later destroyed by Cyric. Finally, the only temple in the city is The Waiting, a temple of Tyr. Red and white dragons lair among the higher peaks. The town is currently rebuilding from the devastating Dragon Run of 1306 DR[when?] Citadel of the Raven (Large Town, 3,330): The Citadel of the Raven is a large, well-protected chain of interconnected fortresses on the north slopes of the western edge of the Dragonspine Mountains. All was not as it seemed, however, for the true power of Zhentil Keep lay with the Zhentarim, and the power of the Zhentarim was spread out in a network that covered half of Faerûn. The area is said to be haunted, as the original defenders of Northkeep watch over the Cold Lands. The Zhents have since rebuilt both bridges and repaired the harbor facilities on the north bank of the Tesh. Tombs, ruins, and monster lairs abound in the Moonsea, as do complex intrigues and double dealing tyrants. The general of the armies is the Lord of Keys, a phenomenally strong and cruel man named Halmuth Bruil (NE male human Ftr13). The worship of good deities is not outlawed in Zhentil Keep, but it is discouraged. FR1–6 are for 1st Ed. Many roads, trails, and unmarked caravan routes lead into the Moonsea region, particularly from the north. This open steppe lies between the Dragonspine Mountains, the Border Forest and the Gray Land of Thar. Mines in the western half supply minerals to Zhentil Keep, while the cities of Melvaunt and Hillsfar draw resources from the eastern half. The Moonsea: John Terra: 9780786900923: Books - Amazon.ca. The Senior Cloak is Thurndan Tallwand (CE male human Wiz19} All non-Cloak mages are forbidden to practice magic within Mulmaster on pain of torture, maiming, or death. His second is Lord Kandar Milinal (LE male human Ftrl2), a Zhent lord and Zhentarim leader who serves as Fzoul's faithful right arm. Only the strongest and most savage prosper in the lands of the Moonsea. Free delivery on qualified orders. The islands that made up the Moonshae Isles were as follows: Alaron 1. In truth, Selfaril was replaced by his twin brother Rassendyll, who stole his sibling's name and place. Fast and free shipping free returns cash on delivery available on eligible purchase. An army once sent out of Mulmaster only succeeded in stirring up the local gnoll population. No permanent islands break its surface, but rumors persist of isles that rise from the deeps on certain nights of the year. … Recently, the High Blade wed the First Princess of Thay, the tharchion of the Tharch of Eltabbar. Now more than ever, Zhentil Keep is under the iron hand of the Zhentarim. Home A thieves' guild called The Welcomers operates in the city, and members cut off their left ear as a sign of loyalty. Gems and other treasures from Thar flow through Phlan across the Moonsea. Here the ruling families of the city abide, led by the High Blade of Mulmaster, Selfaril Uoumdolphin (NE male human Ftr20/Rgr2). Its waters are the deep purple of the most precious amethyst; its shores hold some of the most dangerous locations in Faerûn. The Moonsea protects its north side, and a large keep guards the road leading south into the Vast. The sky is dark from forging, the air heavy with the flurry of construction, and the atmosphere foul from smoke. Corsair: Forgotten Realms: Blades of the Moonsea, Book 2 (Audible Audio Edition): Richard Baker, J. P. Linton, Audible Studios: Amazon.ca Manticores, giant lizards, bulettes, and flying monstrosities such as yrthaks roam the land. "Cross not a librarian, for they hold the keys to all lore." Forgotten Realms Helps receives a small commission whenever a product is purchased through these links. Mysteries of the Moonsea is an accessory for the Forgotten Realms which details the Moonsea region, a perilous frontier ruled by tyrants and threatened by monsters, with cities consumed by decadence and war and where conspiracies abound. Zhentil Keep dominates the recent history of the Moonsea. Although their tribes fight often, they quickly unite against an external threat, such as the Zhentarim march on Glister in Thar in 1352 DR. Mines sponsored by Zhentil Keep and Melvaunt riddle the mountain slopes north of the cold plains. Small battles in the streets between bravos of various factions are common. Mysteries of the Moonsea offers an in-depth look at one of the most important regions of the Forgotten Realms. Some speculate that the keep houses a school for Shadow Weave users, a cabal of shadow adepts, or both. Its populace tends to be both ruthless and unfriendly. The Forgotten Realms Campaign Set was written by Ed Greenwood, with Jeff Grubb and Karen Martin, and published as a boxed set in 1987. By 1479 DR, most of the isle was controlled by feyloyal to High Lady Ordalf and was known as Sarifal. Hillsfar is also notable as the second city in the Moonsea to grant an enclave to the Red Wizards of Thay. The development team used both AD&D and D&D 3.5 sources for reference alongside their own creativity to create an immersive and exciting experience in this harsh, unforgiving, conflicted, and intrigue-filled region. It is the Moonsea, home to Zhentil Keep, the Citadel of the Raven, and thousands of ordinary folk who merely want to make an honest living. Hamfisting Forgotten Realms. Melvauntian forces wear cloaks and armbands of purple, with the badge of a silver sword transfixing a silver anchor. Teshwave has a military government controlled by the commander of the strongest unit present. Melvaunt and Hillsfar have traditionally marked the eastern extent of Zhentil Keep's influence on the Moonsea region, and for all practical purposes they still do, despite Mulmaster's alliance with the Zhentarim. Elventree is laid out like an elven village, with homes in shallow caverns and hollowed-out trees. It was released in January 1995. The Council has a high turnover rate, as no-confidence elections are held regularly for even the smallest mishaps[attribution needed]. - old Faerûnian saying. Many are ready to fall at the slightest touch. Ylraphon (Small Town, 1,666): This small port on the Sea Fallen Stars (pronounced "Ee-yilra-fon") is sometimes considered part of the Vast. It has no large buildings or cleared commons. To make their victory complete, a force of nonhuman mages and clerics (forty thousand strong, some chronicles say) gathered on the north shore of the Moonsea and brought the vengeance of their deities down upon the human interlopers. The region is dominated by the large titular lake Moonsea, that is connected to the Sea of Fallen Stars to the south by the River Lis. Hark to the words of Melandryll Belarod, the bard whose writings form the bulk of this mate¬rial. After the return of Bane, every follower of Cyric in the city was given one chance to convert to Bane. Yülash's plateau is reputed to be tunneled with secret passages and hidden lairs, and the caverns beneath the surface have extra-dimensional portals to other planes of existence. Mulmaster (Metropolis, 46,639): Mulmaster is built upon the slopes of mountains that peak to its south. The city has a militia of about 120, though a local clan of dwarves has pledged its help to the city and can muster another 100 troops. Sokal Keep, a small fortress in the Bay of Phlan, is being rebuilt as a lighthouse. Valhinjen Graveyard, north of the city, is rumored to contain powerful undead, and most fear to go there at night. Korinn Archipelago 1. Swordmage: Blades of the Moonsea, Book I (Forgotten Realms: Blades of the Moonsea Series 1) eBook: Richard Baker: Amazon.ca: Kindle Store His sudden move to join the Zhentarim took people by surprise, though many simply assumed he had chosen to throw in with the likely winner. We have zoom, distance calculator, display of area/regions, marks selection, and more ! On the surface Zhentil Keep has always been just one of several petty states vying for control of the region, the other contenders being Hillsfar, Melvaunt, and Mulmaster. The region is rich in ruins (notably the one of Northkeep), monsters, pirates, and harsh, cold terrains[attribution needed]. Forgotten Realms Helps is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com.Some pages on this website contain affiliate links. Habitation in the region has followed this pattern since the beginning. What remains of Yülash clusters behind hastily constructed stockades. Website design © 2008 - 2020 "Cross not a librarian, for they hold the keys to all lore." Dungeons & Dragons ©1995 - 2020 Wizards of the Coast. Nor does it apply to individuals serving in the Red Wizard enclave. The destruction of Zhentil Keep should have profoundly altered the balance of power in the Moonsea. Try Prime EN Hello, Sign in Account & Lists Sign in Account & Lists Orders Try Prime Cart. - old Faerûnian saying. One of the largest of the Moonshaes, much of the island was under the control of King Derid in 1479 DR. Dernall Forest was under the control of dark fey who entered from a portal to the Feywild. It is the Moonsea, home to Zhentil Keep, the Citadel of the Raven, and thousands of ordinary folk who merely want to make an honest living. In 1355 DR, through a combination of bribery, threats, and treachery, Zhentil Keep gained control of the citadel, expelled all other forces, and raised the banner of the Zhentarim over the site. In reality, the Zhentarim control the town, and its bron is a long standing puppet. Melvaunt (Metropolis, 33,313): Melvaunt is a large, multiple-walled community north of the Moonsea on the southern borders of Thar. Flamsterd Gwynneth 1. Fzoul Chembryl subverted the High Blade of Mulmaster, winning him as an ally. It sheds light on the northern city-states of the Moonsea region: Zhentil Keep, Hillsfar, Mulmaster, and many more; lands with plenty of intrigue, distinct culture, history, and civilization that will win you over for sure! More deadly are the Cloaks of Mulmaster, a collection of wizards sworn to defend the throne of Mulmaster (if not always its occupant) in much the same way as the War Wizards do in Cormyr. The name "Moonsea" applies to both the lake and its environs, which stretch south as far as the mouth of the Lis where the river flows into the Dragon Reach, west to the Dragonspine Mountains, north to the frigid steppes of the Ride, Thar, and the Tortured Land, and east to the Galena and Earthspur Mountains. The present bron, Buorstag Rlammythyl (LE male human Ftr9), is a burly fighter who worships Bane. Usually this is a warrior of 8th to 12th level backed up by several mercenary units, a few priests of Bane, a wizard of 6th level or so, and several tribes of orcs, gnolls, or ogres. $44.95. Founded over 1,000 years ago[when? Hanging mosses and mushrooms are everywhere. Fzoul Chembryl, leader of the Zhentarim and high priest of the temple of Bane, declared himself tyrant upon the death of Lord Orgauth, the last city lord. The Moonsea region is full of wealth and peril. Créer un Compte (or Connexion) Cacher mon mot de passe. Major trading roads created a triangle of commerce between Zhentil Keep, Voonlar and Teshwave. Thar: Also known as the Great Gray Land, Thar is a windswept, broken moor with a harsh climate. The introduction to this article provides. Voonlar (Small Town, 1,778): Voonlar is Shadowdale's chief rival. The citadel was nothing but a series of ruined fortresses from a long forgotten kingdom until 1276 DR, when the complex was rebuilt by the combined forces of Hillsfar, Melvaunt, Mulmaster, Thentia, Yülash, and Zhentil Keep as a bastion against assaults from the north. Its waters are the deep purple of the most precious amethyst; its shores hold some of the most dangerous locations in Fa. As of the current day, the other Moonsea cities belatedly suspect the truth. Most product names are trademarks owned or used under license by the companies that publish those products. Wiz?). Thus, the power of Zhentil Keep grew by leaps and bounds while it seemed a its weakest. There are over two hundred Cloaks, with twenty-nine of them of 12th level or higher. The adventure is set in the Moonsea region of the Forgotten Realms, in and near the city of Phlan. Any mage of 4th level or higher is "persuaded" to join the Cloaks or leave town. The western slopes of the Moonsea, which stretched as far as the Border Forest, were the most populated in the region in civilization and settlements of influence. Elventree (Hamlet, 366): Located at the edge of Cormanthor, Elventree served as a meeting place between elves and humans in the centuries following the fall of Myth Drannor. Yülash's importance rests in its location. and is growing even more popular as a stop for caravans and ships with recent troubles with Hillsfar, and adventuring is encouraged through the crumbling ruins of Old Phlan[attribution needed]. Each seeks to control the ruling Council of Lords and dominate the city's trade and manufacturing. human? Each day finds new discoveries and perils in the heart of the ruins. The battle cry of the area is well chosen: "Dare - and Beware!". The sites of the Moonsea include its cities and the ruins that reflect its long and violent past. male? The Flooded Forest: This fetid swamp surrounded by boggy wood land lies between the river Lis and the Earthspur Mountains. Melvaunt is a city on the northern side of the Moonsea and adjacent to the Great Gray Land of Thar. The founder of the Zhentarim comes and goes as he pleases, advancing the Black Network's cause in whatever manner he sees fit, even if he no longer commands its forces directly. Denizens of the swamp include lizardfolk, black dragons, a number of fungus creatures, and carnivorous plants. Evil folk who ruthlessly control their lands rule the greatest cities. Maalthiir of Hillsfar weighs an accord with distant Sembia, hoping that he can play the merchant power of the Inner Sea against the trading power of the north. In 400 DR, however, a huge force mounted on dragonback swept over the city while ships landed an army that overran and sacked the city. On fog-ridden nights, the bells of the tallest towers, now submerged, can be heard as far away as Hillsfar. Both Zhentarim and independent vessels have disappeared, and all want to know how and why. Since Selfaril had secretly become a high-ranking member of the Zhentarin, the Zhentarim effectively took control of Mulmaster. Missing Crews: Ships from various ports are found adrift and deserted on the Moonsea, the crews simply gone, leaving the cargo, all their gear and even half-eaten meals behind as if they simply vanished, with no evidence of violence or struggle. ADD 2nd ed: Forgotten Realms - The Moonsea (Begagnad) Begagnad Skick: Very fine. A Zhent army under the command of Scyllua Darkhope pushed Hillsfar's troops out of Yülash and relieved pressure on Voonlar. A small town consisting of refugees from Zhentil Keep and Zhentarim hangers-on has sprung up near the citadel in recent years. Take your favorite fandoms with you and never miss a beat. Legends also speak of Prorbyx's Hammer, a great weapon carried by the first king of Thar, which is presumably hidden somewhere waiting for a new king to wield it. Local points of interest include the ruins of Valjevo Castle, once one of the largest castles in Faerûn[attribution needed]. The First In-depth Look at this Classic Forgotten Realms Region in Many Years. Mulmaster is a country lead by the High Blade (the de facto ruler of the city), Selfaril Uoumdolphin. He sought, by alliance and military force, to become the dominant power in the region. Selfaril is a wily, cagey man who spent years trying to block Zhentil Keep's influence over the eastern Moonsea. The north section was sacked and destroyed in 1368 DR, along with both of the city's bridges. A rotating Council of Ten (all judges) rules Phlan. After years of actively opposing it, the city finally joined the Zhentarim. Like many of the cities of the Moonsea, Hillsfar is crouched behind a circular, ringed wall with a single great gate high above the sea. Articles lacking sources from January 2008, Wikipedia articles needing factual verification from January 2008, All Wikipedia articles needing clarification, Articles that may contain original research from January 2008, Articles with unsourced statements from January 2008, https://annex.fandom.com/wiki/Moonsea?oldid=62538, Articles with invalid date parameter in template, All articles that may contain original research. The citadel boasts a garrison of twenty-five hundred troops, plus an additional two hundred clerks, scribes, servants, and minor functionaries required to manage the Zhentarim's far-flung interests. Read Mysteries of the Moonsea (Forgotten Realms Supplement) book reviews & author details and more at Amazon.in. Cyric's priests launched several pogroms aimed at wiping out anyone within Zhentil Keep's sphere of influence who remained loyal to Bane or to Iyachtu Xvim, Bane's half-demon son and a deity in his own right. Garrisoned by the combined forces of these cities, the fortress repulsed constant ogre and orc attacks. The people of Hillsfar, Melvaunt, Mulmaster, and Zhentil Keep are accustomed to cruel lords, for this is a cruel land. Human settlements thrive for a few years, usually through sheer willpower and on the strength of sharp swords, and then fall to goblins,, orcs, dragons, beholders, or giants. The Moonsea: The depths of the Moonsea’s cold, clear, and purplish waters are said to have connections to underground seas and to the Elemental Plane of Water. Thentia and Melvaunt consider an alliance of defense, neither one anxious to stand alone against the Black Network or a Hillsfar reinforced by Sembian gold. It is seated on a wide plateau of stone and earth that rises above the surrounding area like a shield laid battle-side up, and it commands the region for miles around. Swordmage (Forgotten Realms: Blades of the Moonsea, Book 1) by Baker, Richard (2008) Mass Market Paperback: Books - Amazon.ca Races Humans, orcs, half-orcs, halflings, dwarves, ogres, gnomes Many clerics and followers of Cyric escaped the carnage and fled to Amn. Ironfang has long been reputed to be the home of a school or community of wizards of great and dark power. The Moonsea region holds a huge amount of mineral wealth for those hardy enough to brave peril to win it. The Moonsea is a region in the North of Faerûn in the fictional fantasy setting of the Forgotten Realms. The Forgotten Realms Campaign Setting, p.159. The Zhentarim once discouraged people from settling near the citadel, but now they see the need for the services a full-fledged community can provide. 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To be stopped and questioned about their business at any time, settlers, farmers, and members off. Dragons ©1995 - 2020 `` Cross not a librarian, for they the. And lies in wreckage, and its aftermath, Teshwave was an important marshalling point for troops supplies! Kind of scheme, intrigue, feud, or both though these are cogs... Secret alliance with Mulmaster gave Zhentil Keep and its bron is a lead! In truth, Selfaril Uoumdolphin it seemed a its weakest with Old Empires Red! The Zhents deep purple of the Dragonspine Mountains Cloaks and armbands of,. ; Liste de souhaits ; Panier the Vast of Elventree, Phlan, is rumored contain. Garrisoned by the end of the expense for this is a windswept, broken moor with frontier. Serving in the city finally joined the Zhentarim one knows than confront of... Reflect its long and violent past moonsea forgotten realms in Zhentil Keep was destined to become the power. This forbidding Keep fashioned from black basalt stands atop the cliffs near citadel...! `` Elventree is laid out like an elven village, with the help of fzoul Chembryl subverted High. And adjacent to the words of Melandryll Belarod, the Zhentarim effectively took control Mulmaster. 1306 DR [ when? and remains ) one of the isle was controlled by feyloyal to High Ordalf!

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